I want to show that Blade skills + Claw Mastery makes a viable build as well (if not better). This is mainly because of two issues: (1) attack rating is no longer the most crucial consideration for a Blade Sin, because of the newly implemented 300+% attack rating boost of the Blade Fury skill and (2) for some reason, both guides ignored Claw Mastery in skill selections. However, these guides are no longer the optimal ones since the update. In this guide, I want to layout what are the basics of this build, what are the considerations for gears and discuss how to achieve highest damage possible with Blade Fury.įirst I want to thank BTNeandertha1 ( /guides/blade-assassin) and MrLlamaSC ( ) for their effort in making the strategy based on older versions of the game. Because of that, in my opinion Blade Fury Sin (Blade Sin) has become quite a viable and fun build to play with. In version 2.4 of D2R, Assassin’s blade skills have been significantly improved, including boosted attack rating of the Blade Fury skill, boosted damages of all skills and a reduction to the delayed cast time of the Blade Sentinel skill. I’m 90% confident of my content now, after months of playing and weeks of testing the basics and hypotheses. Hope this can elucidate some questions lots of people have, without making things even more confusing than it already is, which I have a tendency to do. I made some promises a few weeks (months?) ago that I will work on this.
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